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Take The Stand
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Devlog
2024/11/26
November 25, 2024
by
wangmax
Updated animations Police with gun at end of crime scene Dynamic interrogator responses to right/wrong answers Added controller support for interrogation questions Added in page numbers to notepad Tut...
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2024/11/19
November 21, 2024
by
wangmax
Completed walking and grabbing animations Unique SFX for discoverable items Busy end of semester...
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2024/11/12
November 13, 2024
by
wangmax
Enhanced notepad UI Pages can be flipped, improving readability Last discovered item is the page automatically shown upon opening Custom icon designs for each discoverable item Slides up and down when...
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2024/11/05
November 05, 2024
by
wangmax
Zoom-in mechanic Right-click or right trigger to zoom (i.e. change the field of view) Slows down turning for finer aiming Interrogation has 10 questions in randomized order Updated UI Notepad "Slowed...
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2024/10/22
October 23, 2024
by
wangmax
Notepad has a fill-in-the-blanks system Clues are written for all items Blanks get revealed and highlighted in red Interrogation system Sequence of multiple-choice questions Light-based trust system R...
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2024/10/15
October 17, 2024
by
wangmax
Converted Unity project to URP Required replacing current shader with URP-based one (a hassle) Every material has been manually changed Item outlining implemented in crime scene Slightly buggy, outlin...
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2024/10/08
October 09, 2024
by
wangmax
The highlight of our Playable Level is the Crime Scene, with the following updates: Point-and-click object interaction Notepad An updated item & clue list that the player can open/close Fog (deceptive...
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2024/10/01
October 01, 2024
by
wangmax
Design Document & 2nd Presentation Tried Unreal but scrapped plans--sticking with Unity at last Experimented with surreal pixelated cel-shading-esque graphics (see images) Finalized the storyline (hop...
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2024/09/24
September 25, 2024
by
wangmax
Had 2 team-wide brainstorming meetings (refer to 1st image) New intro scene to introduce premise, hook player (refer to 2nd image) On-screen countdown timer in crime scene for tension (refer to 3rd im...
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2024/09/17
September 18, 2024
by
wangmax
September 14, 2024 - Game Jam Built first Unity demo with 3 scenes Running on 2 separate laptops due to time constraints Created first drafts of art (models, animations) and music Wrote first draft of...
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