2024/10/01


Design Document & 2nd Presentation

  • Tried Unreal but scrapped plans--sticking with Unity at last
  • Experimented with surreal pixelated cel-shading-esque graphics (see images)
  • Finalized the storyline (hopefully!)
  • New ominous soundtracks and ambience
  • Created our first executable builds
  • Working on supporting controller input, but no controller to test with
  • Started working on object outlining for interaction

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